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2022Motion Tracking

Interactive Avatar with Pose Estimation

Real-time interactive digital avatars using advanced pose estimation algorithms.

Interactive Avatar with Pose Estimation

Real-time interactive digital avatars using advanced pose estimation algorithms.

  • Motion Tracking
  • Computer Vision
  • Animation

01

Context

This project explores accessible motion-driven avatars for communication, learning and interactive applications. The objective was to animate a character in real time from an ordinary browser camera.

02

Pose-estimation pipeline

MediaPipe detects facial, body and hand landmarks from the video stream. These landmarks provide the continuous input needed to reproduce head orientation, expressions, arm movement and finger articulation.

03

Avatar animation

Kalidokit translates the detected landmarks into rotations and blend-shape parameters for a VRM model rendered with Three.js. The complete pipeline runs in JavaScript in the browser.

04

Deployment

The avatar was integrated into the GOSAI environment used by the augmented mirror. The lightweight web architecture made it reusable for sign-language demonstrations, games and remote communication prototypes.

Interactive Avatar with Pose Estimation
Interactive Avatar with Pose Estimation
Interactive Avatar with Pose Estimation
Interactive Avatar with Pose Estimation
Interactive Avatar with Pose Estimation